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Helen van Baal
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Helen van Baal
About
Projects
Teaching
Now
Contact
About
Projects
Teaching
Now
Contact
Kaospilot+ Berlin
Learning Design, Positive Impact Helen van Baal 11/26/20 Learning Design, Positive Impact Helen van Baal 11/26/20

Kaospilot+ Berlin

A school and learning platform for design, impact and leadership in Berlin.

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SPACE10 X Kids
Learning Design, Playful Research Helen van Baal 12/31/19 Learning Design, Playful Research Helen van Baal 12/31/19

SPACE10 X Kids

An exploration to transform SPACE10’s research into tangible learning for kids.

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Algae Lab
Learning Design, Playful Research, Positive Impact Helen van Baal 12/25/19 Learning Design, Playful Research, Positive Impact Helen van Baal 12/25/19

Algae Lab

A kit to explore, grow and experiment with microalgae.

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The AI Game
Learning Design, Playful Research, Positive Impact Helen van Baal 12/24/19 Learning Design, Playful Research, Positive Impact Helen van Baal 12/24/19

The AI Game

A board game that allows kids to explore and playfully learn about Artificial Intelligence.

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The Good Database
Positive Impact, Design Research Helen van Baal 12/4/19 Positive Impact, Design Research Helen van Baal 12/4/19

The Good Database

A database of innovation building blocks to serve as inspiration engine for social impact projects.

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Flow by Power of X
Learning Design, Playful Research, Design Research Helen van Baal 11/28/19 Learning Design, Playful Research, Design Research Helen van Baal 11/28/19

Flow by Power of X

A toolkit and methodology that makes designing with emerging technologies and in complex systems more visual and intuitive.

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Pipeseat
Design Research, Speculative Design Helen van Baal 11/6/19 Design Research, Speculative Design Helen van Baal 11/6/19

Pipeseat

A seat designed to fit on top of New York standpipes to increase the amount of public seating in the city.

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The Meaningful Project
Design Research, Positive Impact Helen van Baal 11/1/19 Design Research, Positive Impact Helen van Baal 11/1/19

The Meaningful Project

An ongoing exploration of what’s meaningful.

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Chindōgu
Learning Design, Playful Research Helen van Baal 6/5/19 Learning Design, Playful Research Helen van Baal 6/5/19

Chindōgu

A course on problem solving skills, failing, and creative confidence.

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Global Innovation Design
Learning Design Helen van Baal 1/26/19 Learning Design Helen van Baal 1/26/19

Global Innovation Design

A video about my learning journey as a design student at the RCA.

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Interactive Dome Projection
Playful Research, Positive Impact Helen van Baal 12/8/18 Playful Research, Positive Impact Helen van Baal 12/8/18

Interactive Dome Projection

An interactive dome projection visualizing visitors’ moods and emotions.

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UNSCENE
Speculative Design Helen van Baal 7/1/18 Speculative Design Helen van Baal 7/1/18

UNSCENE

An interactive installation that explores a future of storytelling where technology enables narratives without being obtrusive.

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Lonely
Design Research, Speculative Design, Positive Impact Helen van Baal 6/9/17 Design Research, Speculative Design, Positive Impact Helen van Baal 6/9/17

Lonely

A paper discussing the contradiction of a society that is as connected as never before yet lonelier than ever: An analysis of behaviour patterns and the effects of technology on human relationships.

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Kaizen
Playful Research, Speculative Design Helen van Baal 6/1/17 Playful Research, Speculative Design Helen van Baal 6/1/17

Kaizen

An experimental device that intentionally uses peer influence to improve productivity.

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Porcelain
Product Design Helen van Baal 5/3/17 Product Design Helen van Baal 5/3/17

Porcelain

A porcellain set.

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Media Competence Game
Learning Design, Design Research, Positive Impact Helen van Baal 10/8/14 Learning Design, Design Research, Positive Impact Helen van Baal 10/8/14

Media Competence Game

An educational game, that combines team strategy with individual strategy and aims at teaching kids and their parents / teachers the do’s and dont’s of the digital world.

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